Shazam (Light) Light · HP · 5★
🔍
Cutoffs P1: 800 P2: 1,118 P3: 1,200 G1: 1,298 G2: 1,400 G3: 1,495 Ends In Calculating... Season 39 Last 200 games/rank
✕ Clear
Win Rate
45.5%
Pick Rate
0.0%
110 games
Ban Rate
4.3%
Lead Rate
0.0%
Avg Pick Pos
2.61
1st: 16.4% · Last: 16.4%
Trend (7D / 30D)
WR 7d +3.3% 30d 0.0%
Pick 7d -0.0% 30d +0.0%
🧬 Monster Profile
Shazam (Light)
Name Shazam
Element Light
Archetype HP
Family Beast Monk
Natural Stars
Skill-ups to Max
×11
Awaken Bonus
✨ Strengthen Skill: Crushing Blow
Base Stats ⓘ
HP 12,675
25th %ile: 12015
Median: 12180
75th %ile: 12675
Shazam (Light): 12,675
11535 15315
ATK 604
25th %ile: 637
Median: 692
75th %ile: 714
Shazam (Light): 604
560 878
DEF 692
25th %ile: 604
Median: 637
75th %ile: 659
Shazam (Light): 692
439 725
SPD 101
25th %ile: 100
Median: 101
75th %ile: 103
Shazam (Light): 101
95 120
CR 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Shazam (Light): 15%
15% 30%
RES 15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Shazam (Light): 15%
15% 40%
ACC 0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Shazam (Light): 0%
0% 25%
25–75th %ile Median This monster
⚔️ Skills
Leader Skill
Leader Skill Guild

Increases the HP of ally monsters in Guild Content by 44%.

Stat: HP Bonus: +44%

Crushing Blow
Crushing Blow

With an attack that always lands as a Critical Hit, removes 1 beneficial effect from the enemy with a 75% chance and decreases the enemy's Defense for 2 turns. The damage increases according to your MAX HP.

Max Skill: +30% Damage
Mult: ATKMAX HP 1.1*ATK + 0.18*MAX HP
Effects: Remove Buff Decrease DEF Guaranteed Critical Hit
▸Damage +5%
▸Damage +5%
▸Damage +10%
▸Damage +10%
Meditate
Meditate

Removes harmful effects granted on yourself and the ally target you selected, and recovers the HP of yourself and the ally by 30% of your MAX HP through meditation. If there are no harmful effects to remove, decreases the cooldown of the [Meditate] skill.

Cooldown: 5 turns → 3 turns (−2)
Max Skill: -2 CD
Effects: Heal Cleanse Reduce Cooltime
▸Cooltime Turn -1
▸Cooltime Turn -1
Trick of Light
Trick of Light AOE

Attacks all enemies with a spell that summons the power of light to increase their chances of landing a Glancing Hit for 2 turns with a 75% chance and all allies counterattack for 2 turns. The damage of this skill is proportionate to your MAX HP.

Cooldown: 5 turns → 4 turns (−1)
Max Skill: -1 CD +25% Harmful Effect Rate +20% Damage
Mult: MAX HP 0.3*MAX HP
Effects: Increase Glancing Hit Chance Counter
▸Damage +10%
▸Effect Rate +10%
▸Damage +10%
▸Effect Rate +15%
▸Cooltime Turn -1

📈 Pick & Ban Rate Trend

Last 30 Days

📊 Win Rate Trend

Last 30 Days

🏆 Performance by Rank

📊 Showing Punisher and Guardian tiers (rank filter ignored for this chart)

🎯 Pick Position Distribution

Pick share and total picks by position on the player's team.

📋 Performance by Rank Tier

📊 Showing Punisher and Guardian tiers (rank filter ignored for this table)

Rank TierTimes PlayedWin RatePick RateBan Rate
Punisher 1-2 6058 47.3% 0.2% 4.6%
Punisher 3 88 43.2% 0.1% 3.3%
Guardian 1 21 52.4% 0.0% 8.7%
Guardian 2-3 1 100.0% 0.0% 0.0%

November 24, 2025 Balance Patch

November 24, 2025 · Patch #83 · 2 changes
Full patch ↗
MeditateS2
Effect added
[Effect added] Decreases the cooldown of [Meditate] by 1 turn if no harmful effects were removed.
⚙
Leader Skill Changed
Leader Skill Changed
(As-is) Increases the Critical Rate of ally Monsters by 24%. (To-be) Increases the HP of ally monsters in Guild content by 44%.

May 29, 2024 Balance Patch

May 29, 2024 · Patch #68 · 1 change
Full patch ↗
Crushing BlowS1
Effect added
[Effect added] Always attack with a Critical Hit

January 30, 2024 Balance Patch

January 30, 2024 · Patch #65 · 1 change
Full patch ↗
⚙
Stat Changed
Stat Changed
95, 96 → 100, 101
Changed the base Attack Speed Unawakened: 95 100 Awakened: 96 101

July 28, 2023 Balance Patch

July 28, 2023 · Patch #61 · 1 change
Full patch ↗
MeditateS2
Skill Change
(As-is) Removes harmful effects granted on yourself and recovers the ally target's HP by 40% of your MAX HP through meditation (To-be) Removes harmful effects granted on yourself and the ally target you selected and recovers the HP of yourself and the ally by 30% of your MAX HP through meditation

September 28, 2022 Balance Patch

September 28, 2022 · Patch #55 · 2 changes
Full patch ↗
Crushing BlowS1
Skill Change
Removes 1 beneficial effect from the enemy if you land a Critical Hit Removes 1 beneficial effect from the enemy with a 75% chance
⚙
Leader Skill Changed
Leader Skill Changed
Increases the Accuracy of ally monsters in the Dungeons by 55% Increases the Critical Rate of ally monsters by 24%

May 30, 2022 Balance Patch

May 30, 2022 · Patch #52 · 1 change
Full patch ↗
Crushing BlowS1
Skill Change
When a Critical Hit lands: Increases your Attack Speed for 2 turns Removes a beneficial effect from the enemy target

March 30, 2021 Balance Patch

March 30, 2021 · Patch #45 · 2 changes
Full patch ↗
Trick of LightS3
Skill Change
Provokes the enemies for 1 turn with a 75% chance All allies counterattack for 2 turns
MeditateS2
Skill Change
Recovers your HP or the ally with the worst HP condition according to your HP condition Recovers the ally target's HP

June 29, 2020 Balance Patch

June 29, 2020 · Patch #40 · 1 change
Full patch ↗
MeditateS2
Effect added
[Effect added] When using the skill, removes all harmful effects granted on yourself (removes the harmful effects first and recovers HP)

January 07, 2020 Balance Patch

January 07, 2020 · Patch #36 · 3 changes
Full patch ↗
Crushing BlowS1
Skill Change
1 turn → 2 turns
Decreases the Defense for 1 turn 2 turns
Trick of LightS3
Skill Change
50% → 75%
Chance of landing a Glancing Hit 50% 75%
Trick of LightS3
Effect added
[Effect added] Provokes for 1 turn with a 75% chance

January 29, 2018 Balance Patch

January 29, 2018 · Patch #24 · 1 change
Full patch ↗
⚙
Stat Changed
Stat Changed
Stats have been adjusted to better suit the HP-type Monster

January 30, 2015 Balance Patch

January 30, 2015 · Patch #7 · 1 change
Full patch ↗
Trick of LightS3
Cooldown Changed
Cooltime decreased by 1

Draft Relationships

Rates show how often each relationship appears when this monster is picked. Adjust the minimum per table.

to
Opponent ↕Games ↕Pick Rate ↕Win Rate ↕
Shi Hou (Water)3027.27%
30.0%
Woosa (Water)1917.27%
42.1%
Bolverk (Water)1816.36%
50.0%
Juno (Fire)1816.36%
38.9%
Oliver (Wind)1816.36%
16.7%
Vanessa (Fire)1715.45%
47.1%
Seara (Wind)1412.73%
42.9%
Gapsoo (Dark)1412.73%
28.6%
Stark (Wind)1311.82%
69.2%
Haegang (Water)1311.82%
46.2%
to
Teammate ↕Games ↕Pick Rate ↕Win Rate ↕
Shazam (Light)+Vanessa (Fire)Shazam (Light) + Vanessa (Fire)
4641.82%
50.0%
Shazam (Light)+Laima (Light)Shazam (Light) + Laima (Light)
3330.00%
48.5%
Shazam (Light)+Julianne (Light)Shazam (Light) + Julianne (Light)
3330.00%
45.5%
Shazam (Light)+Sigrid / Eivor (Dark)Shazam (Light) + Sigrid / Eivor (Dark)
2421.82%
54.2%
Shazam (Light)+Vermilion Bird Dancer / Nezuko Kamado (Dark)Shazam (Light) + Vermilion Bird Dancer / Nezuko Kamado (Dark)
2320.91%
43.5%
Shazam (Light)+Chow (Water)Shazam (Light) + Chow (Water)
1614.55%
43.8%
Shazam (Light)+Stark (Wind)Shazam (Light) + Stark (Wind)
1412.73%
50.0%
Shazam (Light)+Woosa (Water)Shazam (Light) + Woosa (Water)
1210.91%
33.3%
Shazam (Light)+Craig / M. BISON (Light)Shazam (Light) + Craig / M. BISON (Light)
1110.00%
36.4%
Shazam (Light)+Beelzebub (Dark)Shazam (Light) + Beelzebub (Dark)
109.09%
50.0%
to
Core ↕Games ↕Pick Rate ↕Win Rate ↕Replays
💡 Data updates regularly · Click any monster to view detailed matchup analysis